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Ram - Totemic armor

Hello! I would like to share my work that I made a few years ago for the FRAGLAB company
https://fraglab.com/
for Shatterline game
https://www.shatterline.gg/.
Legendary costume for https://www.artstation.com/artwork/aol3Kk.
Concept by Josh Nizzi https://www.artstation.com/joshnizzi
Ram is a playable character in Shatterline, one of the Shellguard's operatives. "Armored juggernaut- a human tank reinforced with an experimental exosuit. A former combat engineer, he lost both his arms in a battle and replaces them with high-tech robotized prosthetics. Ram is an energetic daredevil who fears nothing and lives each day as his last."
Our amazing team - extremely proud to work with all of you:
Art Director - Nickolay Gatilov
https://www.artstation.com/nickolay_gatilov
Outsource Manager - Alexander Chayka
Character Artists (some worked on the game at different times):
Oleksandr Petrychenko
https://www.artstation.com/petrychenko
Bogdan Zhukov
https://www.artstation.com/bogdanzhukov
Vladyslav Plantus
https://www.artstation.com/ronin3ds
Basil Shutov
https://www.artstation.com/wasco
Sergey Borodin
https://www.artstation.com/borodin
Denis Didenko
https://www.artstation.com/denis_artist
Alexey Zagrunniy
https://www.artstation.com/alex_zag
Concept artists:
Andrii Didenko
https://www.artstation.com/andriididenko
Igor Zhovtovskiy
https://www.artstation.com/arendil

Since these devices are not used separately from the character, the inner side of the attachment to the arm (normally invisible under normal conditions) has seams, artifacts, low texel density etc.

Custom paint

Custom paint

Custom paint

Custom paint

High Poly

High Poly

High Poly

Breakdown